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Better Teams Through Game Design
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Description
Better Teams Through Game Design
Joshua Howard | Executive Producer, Crytek

Location: Congress Saal 2
Date: Monday, August 19
Time: 14:30-15:30
Tracks: Production, Business, Marketing & Management
Format: Session
Vault Recording: Video


No matter how big or small your team is, as soon as you need to organize more than two people to a task, the management challenges begin. But the very thing that most game developers are confident with (designing a good game) turns out to be a useful foundation for them to deal with management challenges when they choose to see management as just another game design problem. This session will present a number of examples of how approaching management as a game design can lead to happier and more productive teams, whether you are a manager or not.

Takeaway
Attendees will walk away with practical examples of how game design can be applied to management, an understanding of why 'people are players' and not 'pieces', and how management is a game that can be non-zero sum. Even non-game designers will understand the power of game design as a management approach.

Intended Audience
Everyone wins when management is better, so this talk is for those who are already managing and want to improve, those hoping to become managers and want to understand the role better, or those just interested in helping their team/teammates work more successfully together.

Speaker
Joshua Howard | Executive Producer, Crytek
Joshua Howard has been building, growing and leading great game development teams for many years. He is currently at Crytek, working to bring Crytek's free-to-play FPS Warface to audiences worldwide. Previous roles include the executive producer for Microsoft Flight, the executive producer for APB at Realtime Worlds, the senior vice president of Online Development at Hidden City Games, and the studio manager for Microsoft's casual games studio, Carbonated Games. Believing that great games come from great teams and great teams don't happen by accident, Joshua is always working to find ways to improve a company's culture and make it easier for teams to focus on building world class experiences.

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