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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
Audio Production: Ideas for the Next Generation...What Next?
Speakers: Alexander Brandon, Dan Bardino, Dave Murrant, Scott Selfon
Track: Audio
Format: Panel
Experience Level: All
Description: This lecture offers a high level discussion on design concepts and ideas for audio development on next generation consoles. This is an extension of last year's panel discussion about what really is next generation audio. It outlines the real challenges that developers face with new platforms to manage audio content and implementation. And, it also discusses the logistics of managing the process both from a personnel perspective as well as infrastructure.
Idea Takeaway: Attendees take away new ideas to consider so they can produce better sounding games.
Intended Audience: This is an open discussion for anyone involved in development of audio in any discipline. The idea of the panel is to openly discuss ideas for audio development, implementation, tools and technology as well as discussing methodologies for developing compelling sound design, music, dialog for future games.
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