|
After the Party: Introversion Software One Year on from IGF 2006 Speakers: Mark Morris, Tom Arundel Track: Production Format: Lecture Experience Level: All Description: Winning three prizes at IGF 2006 spelt a massive turnaround for the UK based, self confessed last-of-the-bedroom-programmers, Introversion Software. One year on, Introversion returns to spill the beans on what happened when all of the hangovers, camera crews, excitement and hype surrrounding IGF dissipated. We will discuss the trials and tribulations of running a small, independent games company, including topics such as: * Advice on how to attain commerical credibility and compete with the big boys of the games industry whilst retaining creative freedom * Maximising the benefits whilst downplaying the limitations of running a small dev team * Tapping in to the opportunities now present to indies via internet retail and distribution * Why now is a better time than ever for the budding independent developer.Idea Takeaway: We will prove to developers and publishers alike that the current approach to games development is forcing creative stagnation, but can be overturned by new openings in the industry which allow the small independent to retain creative freedom whilst remaining financially viable. Intended Audience: This presentation is directed to those already familiar with and interested in our work and also to those seeking viable, working alternatives within the games industry to the traditional franchise and sequel cash-ins favoured by the worst kind of profit-greedy and creatively stunted publishers. |