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Adapting the MMO to a Mobile Gaming Platform
Price $3.95
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SKU GDC11-12177
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Description
Adapting the MMO to a Mobile Gaming Platform
SPEAKER/S: Cinco Barnes (Spacetime Studios)
DAY / TIME / LOCATION: Tuesday 4:15- 5:15 Room 305, South Hall
TRACK / FORMAT: GDC Smartphone Summit / Lecture
DESCRIPTION: Cinco Barnes, Chief Vision Officer of Spacetime Studios and Lead Designer of POCKET LEGENDS (the first real-time 3D MMO RPG for iPhone and iPad), discusses best practices in game design to translate classic MMO features to a new generation of mobile devices. The session provides a unique perspective for designers on how to decide what to include and/or exclude from their upcoming mobile MMO.
TAKEAWAY: Participants will discover how the context of mobile multiplayer gaming affects the most critical aspects of MMO game design. The session will cover topics such as: play-session length, content accessibility, game difficulty, content consumption rates, advancement rates, and loot distribution.

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