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(Japanese Version) The Story of CAVE STORY
Price $3.95
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SKU GDC11-12375JP
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Description
The Story of CAVE STORY
SPEAKER/S: Daisuke 'Pixel' Amaya (Independent)
DAY / TIME / LOCATION: Friday 11:00-12:00 Room 135, North Hall
TRACK / FORMAT: Game Design / Lecture
DESCRIPTION: In his first-ever public speech and Western appearance regarding his much-beloved 2D indie title CAVE STORY, Japanese 'dojin' game developer Daisuke 'Pixel' Amaya will discuss his creative process in making the PC freeware title that debuted in 2004. The evocative retro-themed game, which took 5 years to complete, has been praised by many, localized into English, and is an Independent Games Festival finalist this year in its enhanced WiiWare and DSiWare version. As a 2D platform adventure with genuine emotion, depth, and an intriguing story, the title has been praised for its attention to detail and endearing characters. In this postmortem of both the original title and the versions that followed, Amaya will talk about what went both right and wrong in creating a game that turned out completely unlike what he initially had in mind, and what all game creators can learn from his inspiring story of bedroom programmer whose acclaimed work reached millions.
TAKEAWAY: Attendees will learn what it took to create the original version of CAVE STORY and its remakes, the inspiration its creator had, and his design beliefs to make games that may look retrospective, but hit on many of the gameplay truths that captivate players worldwide.

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