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(English Version) The Last 10: Going From Good To Awesome
Price $3.95
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SKU GDC12-3150E
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Description
The Last 10: Going From Good To Awesome

Speaker/s: Benson Russell (Naughty Dog)
Day / Time / Location: Friday 10:35-11:00 Room 132, North Hall
Track / Duration / Format / Audience Level: Production , Game Design / 25-Minute / Lecture / All
GDC Vault Recording: Video Recorded
Description: Naughty Dog is known for the level of polish that we apply to our shipping titles. We believe it is one of the most important aspects of the game development cycle, yet it also seems to be one of the most marginalized in our industry. This talk will go over the approach and principles that we use to make our games as polished as possible. We'll go over the methods we use internally, the approach to scheduling that we take, the level of detail that we look for and how we strike the balance of making the game awesome while still shipping on time.
Takeaway: Attendees will gain an in-depth understanding of how Naughty Dog approaches polishing a game, from specific approaches and principles, to how we do our scheduling, to the level of detail we strive to achieve. All this while making sure the game ships on time.
Intended Audience: All disciplines, from high level producers and directors, to line level leads, designers, programmers, artists and animators.

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