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Storefront > GDC Vault Store - Audio Recordings > Austin GDC 2007
Evan Skolnick explores the essentials of better game writing by using a common frame of reference: Star Trek. From the need to break stereotypes and challenge expectations to basic story structure and plot development, this entertaining presentation illustrates how to see the structure and the thinking behind whatever your favorite stories might be. Attendees of this session will gain valuable insight on story structure, characterization, and world-building -- and how to apply this knowledge to improve their video game writing. Novice to intermediate game writers familiar with the various Star Trek television shows will benefit most from this session.
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