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Where It All Began: Lessons That Can Be Learned From 'First Generation' Music
Price $3.95
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SKU GDC10-10288
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Description
Where It All Began: Lessons That Can Be Learned From 'First Generation' Music
Speaker: Rod Abernethy (Composer, Rednote Audio), Alexander Brandon (Creative Director, Heatwave Interactive), Brian Schmidt (President, Brian Schmidt Studios, LLC), Brad Fuller (Partner, Sonaural LLC), Tommy Tallarico (President, Tommy Tallarico Studios)
Date/Time: Friday (March 12, 2010) 1:30pm — 2:30pm
Location (room): Room 124, North Hall
Track: Audio
Format: 60-minute Panel
Experience Level: All

Session Description
Not just a walk down memory lane, this panel will explore how the music of first generation 8-bit games was created and what makes it so well loved by gamers of all ages. What makes those old 8-bit tunes still so endearing, instantly recognizable and still fun to listen to? We will explore the glory days of game music, how it was created under unbelievable technical restrictions compared to today's production standards. We'll also explore how the modern day composer and audio director can use many of the same concepts and techniques used in first generation in today's music.

Intended Audience
Everyone is welcome, no experience needed. Just come with an interest in video game music history...and enjoy hearing some great music from the past and meeting some of the composers who made it.

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