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Storefront > GDC Vault Store - Audio Recordings > GDC09



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(309) Global Game Jam Project Blasts
Price $7.95
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What happens when you take a mix of people with varying degrees of expertise (game industry professionals, students and hobbyist) remove all the marketability, production and publishing constraints, leaving only the game design constraints and group these individuals together for 48 hours to make games? Now what will happen when we replicate this event simultaneously around the globe with groups of different cultures and game play styles and ideas? What kinds of games will we see? Does such an organized event create innovation or chaos? Come join us to find out. This session will share the insights and experiences with project blasts of the most interesting games that are produced in the first Global Game Jam event which was held simultaneously around the globe (January 30-February 1, 2009).

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