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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
What We Know: Eliminating Noise with Simple Truths
Speakers: Howard Phillips
Track: SGS: Assessment & Results
Format: Lecture
Experience Level: Intermediate
Description: The session uncovers the key intersections between formal research findings in cognitive science and education and organically-evolved game design fundamentals as investigated and assessed by a team of experts from both fields. The overlaps between currently-accepted research findings and state-of-the-art game design can be described as a short list of basic forms that are consistently present in games that attain commercial success. Project teams that understand of these forms and their unadulterated expression will generate more fundable designs, more focused and actionable production goals, and more effective, efficient, and engaging learning applications.
Intended Audience: This session is intended for game designers, instructional designers, educators, learning scientists and those who wish to add focus to their efforts.
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